Wednesday, 31 August 2011
Logger
Logger, a 1982 British arcade invention by Century Electronics. It's Donkey Kong, but worse in every conceivable way. Fantastic.
Wednesday, 24 August 2011
Skitchin'
Remember that totally radical time we had in the 90s?! Dude those times were gnarly, when we hung out and caught some waves or something.
Wouldn't it be awesome if like, a video game could totally sum up the experience. Like 1994's Skitchin' for the Sega Mega Drive. It's like, "skating" and "hitching a ride", but too x-treme to deal with Gs.
Yeah.
Wouldn't it be awesome if like, a video game could totally sum up the experience. Like 1994's Skitchin' for the Sega Mega Drive. It's like, "skating" and "hitching a ride", but too x-treme to deal with Gs.
Yeah.
Sunday, 21 August 2011
Dead Rising 2: Case 0
Time for something new(er). Dead Rising 2: Case 0, a downloadable prequel to Dead Rising 2. Join Chuck Greene on his merry adventures through the land of murky reds and loading screens.
Thursday, 18 August 2011
Jr. Pac-Man
Pac-Man and Ms. Pac-Man conceived a child. Think about that. Or don't.
"Jr. Pac-Man", here to make your day as one of the many Pac-Man arcade sequels. This one's from 1983, and thankfully, it's not at all similar to Pac & Pal.
"Jr. Pac-Man", here to make your day as one of the many Pac-Man arcade sequels. This one's from 1983, and thankfully, it's not at all similar to Pac & Pal.
Wednesday, 17 August 2011
The Legend of Zelda: A Link to the Past
So I'm sure the fans were crying out for a NES port of The Legend of Zelda: A Link to the Past. I mean who wouldn't be - clearly the superior graphical and sound capabilities of the Super Nintendo pale in comparison to those of the prior generation.
Well check it out, your wish has been granted in the form of this unlicensed "port" from China. It's aLttP, but with 100% more screeching home-made NES audio to ruin your day. And worse scrolling. And worse graphics. But tossing these points aside for a moment, this is a fairly accurate port of the third Zelda outing. It just needs to be played on mute.
If I were a younger man I'd dissect this game in detail but for now, this is Blog Squirrel's pathetic attempt at raising awareness of this game. Inspiration for my handful of daily visitors.
Well check it out, your wish has been granted in the form of this unlicensed "port" from China. It's aLttP, but with 100% more screeching home-made NES audio to ruin your day. And worse scrolling. And worse graphics. But tossing these points aside for a moment, this is a fairly accurate port of the third Zelda outing. It just needs to be played on mute.
If I were a younger man I'd dissect this game in detail but for now, this is Blog Squirrel's pathetic attempt at raising awareness of this game. Inspiration for my handful of daily visitors.
Sunday, 14 August 2011
Black Widow
Something to play after you find the computer room.
Black Widow, an Atari invention from 1982. It has spiders in it.
Black Widow, an Atari invention from 1982. It has spiders in it.
Friday, 12 August 2011
Donkey
The IBM PC is 30 today. Forget those riots, the troubles in the financial world or whether Bert and Ernie should be wed in holy matrimony, chicks dig the celebration of outdated computer hardware, and Blog Squirrel is built to please the ladies.
And here's a pathetic attempt at marking the occasion, though marking the occasion at all could be considered pretty pathetic. DONKEY, one of the first ever PC games, if not the first. Just the thing you want to see after a nearly a fortnight of silence.
And here's a pathetic attempt at marking the occasion, though marking the occasion at all could be considered pretty pathetic. DONKEY, one of the first ever PC games, if not the first. Just the thing you want to see after a nearly a fortnight of silence.
Friday, 5 August 2011
SpriteHoe
I'm two thirds into a computer games programming course. Perhaps it's time to release some of my work to the general public...
Introducing "SpriteHoe", sprite sheet trimmer for the modern age. Built in Java to prove I can do something a bit more meaningful with my life, it takes a bad sprite sheet and guts out what it deems is wasted space. I'm sure it'll be useful for something.
More details here. You'll need the Java Runtime Environment in order to get it to work, but I would hazard a guess 95% of the people reading this are already equipped.
Introducing "SpriteHoe", sprite sheet trimmer for the modern age. Built in Java to prove I can do something a bit more meaningful with my life, it takes a bad sprite sheet and guts out what it deems is wasted space. I'm sure it'll be useful for something.
More details here. You'll need the Java Runtime Environment in order to get it to work, but I would hazard a guess 95% of the people reading this are already equipped.
Subscribe to:
Posts (Atom)